![]() And if your health gets low, your stamina runs out, or your magic fails you, just quaff the expensive potion of your choice. Right click to use whatever skill you have assigned. As for fighting, well, simply clicking once on an enemy will cause your character to attack and keep attacking with their default weapon until the enemy dies (or you die) or you put a stop to it. Click and hold to walk in the direction of your cursor, and move your cursor farther away to run. There are a lot of hotkeys you can set, but for the most part all you need to know is that the mouse interacts with the world, opens your inventory, opens your character sheet, pauses the game, and opens the main menu for you to save, load, or quit. Of course, none of this is going to do you any good if you're dead, so you should probably familiarise yourself with the controls. You can spend these points any way you like, regardless of your class, so it's easy to create a super-powered sword-swinging mage who can throw fireballs with one hand, and pick any lock with the other. Upon leveling up, you gain five points to put into your attributes like strength and agility, and a point or two to spend on "talents" the game's version of a skill tree. While mages might begin with a fire spell and start off weaker than warriors, for example, there is no limitation to what skills your character can learn. All hail the hero!Ĭharacter creation, as you'll discover, is mostly cosmetic, and really only affects your starting skills. The rest of the vast kingdom has troubles too, and it's up to you to put everything right or die trying. Not that leaving the village is any safer, since apparently you're a "Marked One", and the demonic creatures hunting you down are rather rudely uncommunicative about what that entails, but it's probably not a good thing. You wake up after a brush with death to find yourself in a village with problems it's under siege by orcs on all sides, the local healing shrine isn't working so well anymore, and the village leader has come down with a dangerous case of insane. The game itself is also a little silly, but also one of the most addicting and enjoyable titles of the genre I've ever played. They, in turn, tell me Divine Divinity is a silly name, and, well, okay, it sort of is. Divine Divinity by Larian Studios is an action/ RPG title from 2002 that I keep telling people they should play.
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